Update v1.3 + WebGL(HTML5) - Featherweight
I've realized some systems, still, can't play Dasher at a good speed/FPS. So I decided to make a HARDCORE optimization; I made an Android version (which I'll be putting here soon) that I used to test if my hardcore graphic optimization is good enough to run on a pocket-device (Still feeling very lazy to optimize the codes). Well it turns out pretty well because my friend's old Android 4 phone played it at ~30-40 FPS!
And by the way. Now you can play the game right on the page thanks to unity's WebGL! A light version with no menu and maps is added to the game page (10MB).
So here's your change log:
• Optimization: Removed all light sources and switched to light probes. Changed all the shaders to non-PBR shaders (Don't know why I needed PBR in the first place anyway lol). Lowered the count of particles.
• Effects: Added an effect in the main menu as you can see below (made with unity's animation, meaning you can have it anywhere! Super proud of it :D). Added an overlay image-effect in the game when you freeze the time.
• Indicators: Now all the bosses in the room are pointed with an indicator having the color of each boss.
• Bug fixes: Oh god why?...
Be sure to check out Dasher's community to give ideas or just a heads up for a bug! Thanks for playing!
Get Dasher 3D
Dasher 3D
Top down shooter with time freezing.
Status | Released |
Author | Esyverse |
Genre | Shooter |
Tags | 3D, one-button, Real time strategy, Space, Top-Down, Top down shooter, Unity |
Languages | English, Persian |
Accessibility | One button, Textless |
More posts
- Esyverse Rebranding Update v1.8.0Sep 08, 2023
- Dasher 3D is now on Play StoreDec 11, 2021
- 1 Year Anniversary Update + Supporter Gifts!May 17, 2020
- Short Introduction videoOct 07, 2019
- Masher 3D ModelSep 08, 2019
- Summer UpdateAug 10, 2019
- Update v1.4 + Android - Milkshakes and Power-upsMay 23, 2019
- Huge Update coming soon...May 20, 2019
- Game Completed!Nov 25, 2018
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