Linux Fix - v0.6.1 Patch




Hey everyone, as with every major update, the Second Nightmare update was also in need of a patch. So, I've fixed many issues, including the weird Linux startup freezing. You Linux users might be happy to know that I now have a Linux setup myself and can test the builds before publishing! Although I still don't own a Mac computer, so let me know if there are any bugs with that :)

v0.6.1 changelog:
  • Fixed the Linux startup freezing issue 
  • Esyverse menus font is no longer broken on some platforms 
  • Improved the player indicator
  • The item inventory preview can now rotate with no limits
  • Level 4 now spawns chips (this isn't a gameplay change; it was supposed to spawn chips in the first place)
  • Entities now drop chips consistently
  • Fixed an issue with the image effect fade not disappearing fully sometimes
  • Fixed the "glowing heaven effect" bug of the first cutscene for some devices
  • Fixed the rendering lag on the first cutscene elevator mirror
  • Fixed the first cutscene subtitles getting stuck issue
  • The item menu lock icon now disappears when you buy an item
  • Locked the doors of the car rooms that happen to not have a car in level 3
  • Fixed the car lens flares being visible from behind the walls issue
  • Fixed Jolt Gogoli's rear-right blinker light direction
  • Fixed an issue with the entities' walk speed being tied to the FPS
  • Fixed an issue with the Livethink car logos not showing up in the car key panel
  • Fixed an issue with other player flashlight and knife skins loading
  • Fixed the pink cube on chest issue on some platforms
  • Added identifying elements to parts of level 6 to make it a bit easier to navigate
  • Added Japanese and Ukrainian languages
  • Upgraded Photon Fusion version
  • Upgraded Unity engine version

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